Re: But what about the GIL?
Python 3.8 adds a really nice shared memory library for multiprocessing.
I'm developing a cross platform program with multiprocessing and it isn't too bad on Windows.
64 posts • joined 4 Jan 2018
WSL does not require Windows 10 Pro.
Cygwin is a POSIX compatibility layer, not a Linux compatibility layer. It cannot run programs without recompilation.
WSL is ABI-compatible with Linux, and can run programs compiled for Linux without recompilation or translation.
I'm not sure anyone was expecting "true" VR, but VR is already the best option for flight simulator users - quite a large demographic - and it will only get better.
The main issues are resolution and field of view, which PiMax seems to have made great strides with, and comfort. Just a well designed headset strap is enough to make a large difference to the latter issue, but a little less weight on the front will be possible with newer technology.
Google's draconian management of the Play Store is far worse than just this.
Your entire company can be permanently banned, with no recourse, because an employee has a friend who got their developer account banned.
Since Google is very quick to hand out bans for innocent developers, this is a relatively common occurrence.
Google refuses to provide a channel with which to make a meaningful appeal, and if you create a new account it will be banned (but only after they take your money, of course).
Google has created an environment where you cannot risk collaborating with other developers because it could permanently destroy your career along with your company. The first screening process for any Android development job will soon be, "do you know anyone whose developer account was banned?"
Frankly, it's hard to believe but you'll find plenty of evidence on the r/androiddev subreddit. Google has literally killed off at least several small businesses along with many innocent independent developers.
470 light years might be achievable in a human lifetime when we have a method of propulsion which uses very little fuel.
The idea that we cannot travel more than 1 light year in 1 year is based on the reference frame of an observer on Earth. When you accelerate at 'g'* it only takes a couple of years to be pushing relativistic speeds, and then the distance that you need to travel actually contracts (in the reference frame of the spacecraft).
I haven't made any calculations, but perhaps it would be possible to travel that distance within the lifetime of the pilots, even though us Earthlings would measure the time as thousands of years.
* 'g', the acceleration at the surface of the Earth, is a natural choice because it causes the pilots to feel exactly as though they're standing on Earth and avoids some of the health issues with microgravity. One of the biggest limits on piloted space travel is that a prolonged acceleration of much more than 'g' may not be feasible for health reasons.
If you want a flight simulator, War Thunder and DCS World are both free to download (pay for extra content) and high-quality.
IL-2 Battle of Stalingrad is also an excellent choice, and the developers are working on a new VR WW1 simulator in addition to late WW2. They've also recently released Battle of Kuban and Battle of Moscow.
There are 3 brilliant flight simulators for VR: DCS World, IL-2 Battle of Stalingrad (and its siblings Battle of Moscow, Battle of Kuban, Battle of Bastogne and Flying Circus) and War Thunder (in "Simulator Battles" mode).
They all have excellent graphics if you drop over £1000 on a GPU, but War Thunder runs pretty nicely on a GTX 1070.
More importantly, they're all still actively developed so the flight simulator market is great for VR.
Absolutely. It's annoying how websites pretend that WMR isn't a very real competitor, especially now that Oculus and HTC have temporarily given up on reasonably priced headsets for "real" VR enthusiasts.
I have the HP headset and it's great, especially for the price. The screen resolution is actually better then the Oculus Rift.
Anything would be better than the depressing number of slow WebView-wrapper "apps", which even large companies like BT develop.
My university has one and it's so bad that I ended up writing my own for displaying your timetable, which is literally 5 seconds faster to launch and has a load of extra features to boot.
I bought a Pocophone F1 (made by Xiaomi) for £270 brand new from a UK seller on eBay.
The seller says they'll provide a year's warranty by doing the posting to Hong Kong business, and it's such a good price compared to anything else - Snapdragon 845, 6GB RAM, 128GB storage - that I think it's worth the risk.
Unfortunately the Moto G lineup doesn't seem as good value as it used to be. I do remember my Moto G4 being pretty good, but wasn't impressed with the G5's launch because I think they actually downgraded the SoC.
I was shocked to find that the Poco F1 is only £300 with the best SoC available (Snapdragon 845), 6GB RAM, 64GB storage minimum, dual cameras, dual SIM or micro-SD support, a headphone jack, and a good fingerprint sensor. It puts the pricier Moto G6 models to shame.
Another standalone headset which can't run intensive games?
I can't believe Oculus hasn't released a true successor to the Rift after more than 2 years, leaving the true VR enthusiasts - the people who actually funded their initial enterprise - with no upgrade path except the HTC Vive Pro...
Personally, I'm happy with Windows Mixed Reality and I'm quite hopeful that 2nd generation WMR headsets will thoroughly leave Oculus in the dust.
I've had zero success with the snapshots, the emulator always boots into a frozen state and requires a forced reboot. The overall process takes longer than a cold boot, but I hope it will work for me soon.
Also, a warning for Windows users: don't use Hyper-V if you're overclocking. When I enabled Hyper-V it made Windows inoperable, and after several hours of troubleshooting (even safe mode was broken) I finally tracked down the cause of the problem.
"For me, it wouldn't be; for one thing, my wallet doesn't require unlocking."
Sorry, my phone has a fingerprint scanner and I've pretty much taken it for granted at this point, so I forgot that it might take longer for plenty of people. (In my case, unlocking my phone via the pin code would probably be marginally faster than the wallet though.)
Thanks for pointing that out :-)
Did people downvote simply because they disagree with me? I only downvote if someone is factually wrong or obviously offensive, and usually I would make a comment explaining why my view differs or why they merited a downvote.
I'm genuinely interested about what other people consider the downvote to mean.
While it will certainly suit some people, the Oculus Go seems a bit of a gimmick at that price. For £200 you can get a barely used WMR headset from ebay, which will run SteamVR games and has 2 controllers. It's also got a great resolution, but admittedly the optics will be worse than the Go.
I just couldn't justify buying the Go for that price, given that it's so limited in purpose. It seems like something that will be rarely used after the first few weeks.
I'm not sure why people disagree with this. Windows Mobile partly died because they couldn't attract developers with their attitude of "it is an extreme privilege to develop apps for our platform, and you will pay even though barely any users exist to make your money back".
In my opinion, Google Play's approach is correct for a small and growing platform - it attracts a lot of developers, even though their apps may not be as high-quality on average - whereas Microsoft pretends that their platform has a monopoly.
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