Re: It's clever, but it's limited.
Not true, there is fog of war that was one of the main things, the advantage it had was that with this SC2 binary they use it's minimap is in a way its main input but with all the detail of looking at the screen. It's still a massive advantage as that allows it to use that 'realistic' APM on really really useful actions indeed.
The one we should be looking at is the version that was defeated by MaNa, that one does look at the screen the same way and it was a lot more natural and the micro was still off the hook.
The interesting thing is how it applies a strategy that's very unconventional and I think that combined with the inhuman micro skills that will always defeat human players (but lets see some Koreans try too). as humans have so far played only against humans and don't have 200 years worth of playing (as AlphaStar did)