Re: RED/BLUE 3D and Late Stage Capitalism
Oh, I used 3D-Vision Discover back in the day, which used red/blue glasses instead of active shutter. It doesn't compare.
For starters, there is almost always cross-talk, seeing the red through the blue filter and vice versa.
Colours are not faithfully represented either.
Full on 3D vision, which I tried, but didn't own solved both those problems, but was still looking through a window at the scene.
Given that it was rendered, it actually solved most of the problems that 3D TV and movies have, due to limitations imposed by cameras. Those limitations are part of the reason why 3D TV died so quickly. If more of a push had been made to push 3D gaming, maybe that wouldn't have happened.
However we now have VR which is altogether completely different and much, much better.
Luxury? More expensive? Not really, You can get a Quest or Rift for about the price of the monitor you would need for 3D Vision, not including the glasses and transmitter needed. That's not including a decade's worth of inflation. There are also cheaper options, such as the Odyssey+ that was $230 on Amazon before Christmas.
Sure, there are also more expensive options too.