* Posts by Circlestrafe

1 publicly visible post • joined 14 May 2009

Duke Nukem Forever developer defunct, says staffer

Circlestrafe

@ Glen

I had to register just to respond to your quake analysis. bajillion quid...it was $325 bucks for a 3d accelerator, I was in my early 20s and had 2 kids when I purchased my first voodoo1 card, so it wasn't prohibitively expensive. Quake deathmatch didn't suck....ever, and CTF was outstanding with 16 players on a dial-up connection! I should know I played it for years. It rocked and will ALWAYS be #1 as far as shooters go for pure instantaneous, non-stop action. You have no idea what you're talking about.

But as far as Duke Nukem Forever. Good. It's about time 3DRealms bit the dust. How they 'survived' this long with vaporware is beyond me. Bunch of losers.