Projects unaffected? Lol
“Projects that are in production or live using SpatialOS are not affected, he explained.”
I think if your SDK vendor is banned from your platform, you’re pretty obviously going to be affected when you need patches, updates, fixes.
I’ll err with Unity in this, but only as far as this story goes. The facts are that they’ve been pouring and continue to pour investment and resources into the Sevices side of the business — an area Epic have been vocal about avoiding, so probably a good strategy if you wear a suit. This is where they’ve deduced their future income will come from so it makes sense that they don’t want to share.