trying too hard?
to me it seems daft that they held up the game for so long seemingly based on always wanting to make sure they're using the latest graphics engine. When the original DN3D came out in 1996 the graphics then were hardly groundbreaking, I was 16 at the time and remember playing the game well, I've since lost pretty much all interest in game playing years ago though, as Neil said the market for games these days has probably never seen the original 3D game. The first Quake came out around the same time and in terms of graphics it was light years ahead using a proper 3D wire mesh engine while DN3D was still the old 2d engine with sprites similar to the first Doom game. It was good because it was so unique. At the time there was nothing like it, you could go into a strip bar, throw some money at a dancer and tell her to "shake it baby" and the kick her in the breasts till she exploded into a pool of blood. Back then that was pretty controversial! These days it seems pretty lame in comparison to what goes on in games like GTA3 onwards.