PC or Console Question
@Darren Tuffs While your comment about upgradeability etc. is true, part of the reason I switched form PC to console for my gaming was specifically because I chose not to keep up with the SOTA (State of the Art) tax. In order to play the most popular PC games that are not MMO, you had to have a GPU no less than two years old if you were buying mid range GPUs. Every year, your GPU was now a year older and you weren't going to be able to play as well as the rest of the players playing at the bleeding edge. I won't even get into SSDs, CPUs, RAM, etc. In shooters, this meant you spent a lot of time spawning and very little time shooting.
With a console, you buy the hardware that EVERYONE ELSE is using. Therefore, skill is more important than the hardware. With the console, you buy a generation, then get years of use out of it, then "upgrade" to the new generation when it is available, but you aren't fighting an upgrade war just to play online. Compare the two lists below:
Ultimate Gaming PC Min Requirements
SOTA GPU *2+ (lose SOTA in ~1yr)
SOTA CPU (lose SOTA in ~1yr)
High End RAM (lose edge in ~2yrs)
Gaming Keyboard (assuming no driving/flight sim games no other input req'd)
(Each GPU, CPU, SSD is higher in cost than a console)
Ultimate Gaming Console
Console of choice.
If you evaluate price along with everything else, then consoles win hands down. While it is true that you *could* use a gaming machine for far more than gaming with all that power, very few gamers I have met use the added power for sans gaming activities. They use their computers, but outside of gaming, most would be satisfied with "pick a tower" from their local electronics store.