The worst of both worlds in every respect?
From what I heard- some time ago now- Stadia was generally abysmal bordering on unusable unless you had a PC with a spec *way* higher than something like that required, Internet bandwidth *way* higher than something like that should have required *and* the runes were favourable.
Which kind of defeats the purpose of streaming games, which I thought was not needing to have a high-end setup to run it locally?
And while you might have thought something like that was ideal for renting games- more likely to be the case for more casual gamers who'd be happy with a streaming service- apparently, no, the cost of games on Stadia was comparable to full price on other systems (and often worked out more expensive when the others' games were on sale). Yet you lost access to your (full-price, fully-paid) game when you stopped subscribing to Stadia?
Who did they expect to be happy with this? No wonder it flopped.