Reply to post: Re: Ray-tracing on mobile phones

Arm jumps on ray tracing bandwagon with beefy GPU design

werdsmith Silver badge

Re: Ray-tracing on mobile phones

I do remember something where scenes were defined in a text files using some kind of ray trace scripting language and then left to render over night.

Spheres on a chessboard background with a light source, it was amazing for me at the time.

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