Reply to post: Oligopolies are hard to regulate

To our total surprise, Apple makes adding alternative payment systems to apps 'painful, expensive, clunky'

naive

Oligopolies are hard to regulate

Mobile phone market is an oligopoly controlled by two companies, each worth more than most countries in this world.

Microsoft doesn't care which apps are run on a windows desktop system, in the end the user is responsible for what happens.

Given someone has $ 1000, that person can buy a windows laptop and run any app or an Android or IPhone, but can only run the apps approved by the overlords of the device for which he paid for in full.

The latter seems seems to imply the manufacturer of the smartphone, be it Samsung, Apple or Motorola, is restricting ownership rights due to the limitations the makers of the operating system impose on it.

Lawmakers could go after OEM device manufacturers installing software restricting ownership of devices sold to consumers, since owners should have unrestricted access to the capabilities of the device they own. This implies that apps with in-game payment systems should be allowed without restrictions or fees since the physical device is capable to run them.

A more nuclear option would be to consider software like patents within the law, which expire after some period, that would help to reduce exposure of the world to de-facto monopolies persisting for decades.

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