Reply to post: VR doesn't rely on binocular vision

Zuckerberg wants to create a make-believe world in which you can hide from all the damage Facebook has done

Richard 12 Silver badge
Boffin

VR doesn't rely on binocular vision

Binocular vision basically does nothing beyond a foot or two away. Past that, your brain figures out distance from scale.

We've mostly got two eyes for a backup - losing all vision would be immediately fatal for any animal hunting using sight, and eyes are fragile.

Having two means you don't starve to death if an antelope kicks sand in your eye.

VR is pretty likely to work just fine for you. A friend of mine has a wonky eye and she's still pretty damn good at Beat Saber.

However, it does appear that anyone who's partially sighted in both eyes is not considered a person by Zuckerberg. Rather a lot of people being left out of the Metaverse.

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