Re: Computing 101 - one platform's software doesn't run on another
That's a sad indictment of reading comprehension, because this is not Epic's argument.
They are arguing licenses to run things should be platform-independent, and the same for things you purchase in-app. The principle of buy once, run anywhere, instead of being forced into vendor lock-in.
Noble, but of course not the reason behind their beef with Apple. Epic is simply trying to spin "we don't want to pay Apple 30% of everything" into "Apple's behaviour is anticompetitive, and we're doing this for the greater good".