Reply to post: Re: The interface formerly known as....

The longest card game in the world: Microsoft Solitaire is 30

Anonymous Coward
Anonymous Coward

Re: The interface formerly known as....

"It's a clever approach that reduces the amount of memory and CPU effort needed to display the symbols, can be scaled to any size,"

Its not a clever approach at all - its nothing more than vector graphics (NOT invented by MS) shoved into unicode and having a load of unicode tables to contain graphics when there are an infinite potential number seems a particularly stupid way of drawing icons.

"I know this is not a popular opinion here, but I really the Windows 8 and 10 UI. It's clean and clutter-free, looks really sharp on a high-DPI display,"

A blank screen is clean and clutter free but you won't be doing much with it though. A GUI where the widgets are indistinguisable from the data and sometimes even invisible unless hovered over and needs to be "figured out" by the user first is a piss poor excuse for one that would fail every ergonomics test thrown at it. GUIs are a tool that should to be intuitive and easy to use in order for people to get work done, not a minimalist fashion show for hipster graphics designers to show off.

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