Reply to post: Re: On speed

Rust marks five years since its 1.0 release: The long and winding road actually works

GrumpenKraut Silver badge
Boffin

Re: On speed

> your computations done in parallel

No, rather implement FFT multiplication and use Newton inversion for sqrt.

... but only if you have a year of your lifetime to spare, otherwise grab gmp and be done with it.

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