Reply to post: Re: Sacrificing systems for gameplay

Ah, night shift in the 1970s. Ciggies, hipflasks, ADVENT... and fault-prone disk drives the size of washing machines

Anonymous Coward
Anonymous Coward

Re: Sacrificing systems for gameplay

Meh. DOOM (the original one) at school, on one of the LCD-thingies you used to put onto a projector for transparencies for the light to shine through... doesn't count here, didn't damage anything. That time. (well, many a prank was played in the days of Windows for Workgroups 3.11 or whatever and complete lack of rights management).

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