Reply to post: Re: It's clever, but it's limited.

Human StarCraft II e-athletes crushed by neural net ace – DeepMind's AlphaStar

Charlie Clark Silver badge

Re: It's clever, but it's limited.

inhuman micro skills that will always defeat human players (but lets see some Koreans try too)

It should be possible to limit those to an arbitrary speed, though the current limitation is probably close to that of a human: see something, process and react.

POST COMMENT House rules

Not a member of The Register? Create a new account here.

  • Enter your comment

  • Add an icon

Anonymous cowards cannot choose their icon