Have to wonder, though, what happens when you have to run an unported x86 MacOS app that happens to be performance-intensive, like say a high-end MacOS game (which DO exist--since Steam has a MacOS version).
Have to wonder, though, what happens when you have to run an unported x86 MacOS app that happens to be performance-intensive, like say a high-end MacOS game (which DO exist--since Steam has a MacOS version).