Reply to post: Re: Training time

OpenAI bots smashed in their first clash against human Dota 2 pros

Anonymous Coward
Anonymous Coward

Re: Training time

My assumption is that more experience might lead to diminishing returns. I'm assuming there's more common moves at the beginning of the game, and rarer scenarios in the middle. After X years of experience, the more common moves may be more or less mastered with little room left for improvement.

can anyone connector t on how far off I am?

Not very far, or more so right on the spot.

The game start off with gold collecting as the "common moves". Gold is used for buying items that increase teammate power and overall game advantage. (For gamers, it's called last-hit, where last hitting the periodically spawn minions can give you gold)

Then rarer scenarios like team battle in the middle. This is where both team grab their weapons and clash together. (For gamers, it's called team-fight.)

After X years of experience, the more common moves does more or less mastered with little room left for improvement. Frankly, the AI should be able to master this quicker than human by default, especially when there are game cheats available that runs an algorithm to do this for the human players.

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