Reply to post: It's a different issue... this is AR with issues of tracking physical objects.

Wondering what to do with that $2,300 burning a hole in your pocket?

John Smith 19 Gold badge
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It's a different issue... this is AR with issues of tracking physical objects.

Fair enough.

Well given how much cameras on phones have gone up in resolution and down in price I'd guess a ring of them round the helmet shouldn't be that difficult.

Again, do you need maximum frame rate when the background is moving too fast to follow?

This suggests the key issue is the mapping of the artificial onto the real world.

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