Reply to post: x86?

Qualcomm, Microsoft drag apps for Win-10-on-Arm into 64-bit world

big_D Silver badge


Up until now WoA has used 32-bit ARM "native" applications and x86 Win32 32-bit emulation. So, both the ARM and x86 code was similarly limited in memory use.

The 64-bit ARM was always on the cards and should allow for larger datasets. Although x64 emulation is, AFAIK, still not going to happen.

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