Reply to post:

Amount of pixels needed to make VR less crap may set your PC on fire

BlueTemplar

If I'm not mistaken that's 60 fps when talking about the video if it was shown on a regular screen, and 90 Hz for the actual refresh rate of the HMD's screens.

Hence some trickery is involved : see my second link (I probably should have said 45 fps (and 90 Hz) in my previous comment ?)

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