Re: Error handling
"aren't all "real" people at the end of a Valley-grade 100Mbps pipe?"
This has always been my gripe with the "must have internet connection to play" type stand-alone games. If I'm playing a single player game, heaven forbid I'm doing it somewhere that isn't connected to broadband, or in a country where such a thing is either incredibly uncommon, hideously expensive or both.
This invariably steps in the way of such things like recurring software licensing or releasing an incomplete software product in a way that allows the surreptitious upload of the missing components before the end-user realizes. Oddly enough, both are symptoms that can be linked to the quest for the almighty dollar...