Re: a Mortal Threat...to augmented reality games
@moety on the other hand, if this is a wake-up call to software developers to actually think about the impact their games can have in the real world and change the way the game works, to minimize the impact on particular locations, then the threat has worked.
These items are virtual, so why send everyone to the same location? Why not send a maximum of a dozen people to one location on one day, once that limit is reached, you choose another location in the area that is a couple of miles away for the next dozen or so and so on. You spread the impact and you don't have any flash mobs destroying property.