For games, knowing how to make cheats and find exploits isn't the same as being able to stop them. The issue is server performance. You simply can't do all the checks required, and still have a responsive, playable game.
For games, knowing how to make cheats and find exploits isn't the same as being able to stop them. The issue is server performance. You simply can't do all the checks required, and still have a responsive, playable game.