Re: When will the horror end?
Voice of experience speaking: "the browsers all suck"
I wouldn't touch SVG for games, when there's an immediate-mode equivalent: Canvas API. For a stupid web game that doesn't push the performance limits of a phone/tablet, it's fine. The bigger obstacle for most people coming to HTML5 from Flash is async resource loading. You can punt by embedding all your resources in one HTML file (audio+images in base64 data:// urls) but if that ends up being more than a few MBs in size, give up.