Reply to post: Who is really in view here?

Microsoft says Oculus Rift distorts world, grinds corrective lenses


Who is really in view here?

How well do these lenses accommodate the reality distortion field surrounding M$'s arch-nemesis? Perhaps version 1.0 adjusts Facebook's Occulus Rift, but it will take 3.1 to tackle Apple: "You're not _holding_ it wrong, you're looking at it wrong."

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