Reply to post:

iOS 8 release: WebGL now runs everywhere. Hurrah for 3D graphics!

chris 17 Silver badge

@ Kristian Walsh

my point was that the release of IOS 8 does not suddenly unleash 3 billion devices to run WebGL. There are many more non iDevices capable of running WebGl than there are total iDevices in existence (which is more than the 600k you quoted). In fact i'd suggest by now, there are actually more than 600k idevices running IOS 8.

POST COMMENT House rules

Not a member of The Register? Create a new account here.

  • Enter your comment

  • Add an icon

Anonymous cowards cannot choose their icon

Biting the hand that feeds IT © 1998–2021