Reply to post: Lemmings / Psygnosis

Gaming supremo creates maps that turn real world into Sim City

Clive Galway

Lemmings / Psygnosis

Psygnosis only published Lemmings, it was not an in-house project.

Same with most of the decent stuff they released - unfortunately they purchased lots of Silicon Graphics workstations early on and so were fixated with justifying that purchase by churning out lots of FMV / pre-rendered games, which were universally awful and often got canned or had very limited releases.

It wasn't until they were bought out by Sony and so got involved in PSX dev that they started to work on modern realtime 3D games such as Wipeout.

Interesting factoid:

Carmageddon was pitched as a proposed internal project for the Camden studio, but management turned it down. Thankfully Adrian Curry then quit and took the idea elsewhere.

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