Re: "The gaming industry today is robust and dynamic"
Me neither. The larger studios/publishers/groups are not entirely what I'd call robust and dynamic.
For one point the big boys have a nasty habit of buying up smaller studios, squishing their ideas, getting them to work on stuff that really isn't their forte and finally just closing them down.
The same big boys also churn out the same stuff year after year (or close to it), usual suspects being FIFA, CoD, Assassin's Creed, etc.
And whilst they're doing all that they're busy copying each other in an effort to squeeze every last penny out of gamers via dubious means. $70/£70 games (because they can), microtransactions, loot boxes, making games "live services", NFTs, releasing unfinished/half-baked/buggy games.