Same re PVE vs PVP. I simply don't have the time to spend to skill up on being any good at PVP, unlike dudebros who can spend 10+ hrs a day just playing games. I have that problem with multiplayer in general, to be honest.
Also, for a game that is about "realism" and survival, sitting in a nest all day long and sniping everything in sight is unrealistic, unless you're a sociopath. There's no way people will survive that kind of scenario without teaming up and not shooting possible allies/trading partners on sight. I'd think more of this kind of PVP if there were debuffs for killing players who have showed no threat to you. (Maybe this game has that kind of system - this article is the first I've heard of the game.)