They use LabVIEW as the programming interface. Great fun, had not programed in LabVIEW in ages.
As the global focus on computing curricula intensifies and parents continue to push their kids towards STEM subjects in the hopes that leads to better opportunities later on in life, the proliferation of "coding kits" aimed at kids is keeping pace. Much of this seeks to teach the fundamentals of programming in an age- …
Yes, between Mindstorms for somewhat older kids, and toys like the Fisher-Price Code-a-piller for younger ones, I'm not sure what new opportunity this Robo Wunderkind brings to the table.
In my day a number of kids got their first experience of programmable robots from toys like Big Trak, which was often enough to whet the appetite. But how many variations on this theme do we need?
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I agree that past coding efforts have really only led to masses of web developers and there has been a significant lack of firmware in education, but that's what Robo Wunderkind addresses by providing so many different modules to build your project with. It abstracts the electrical complexity and allows the user to have basic, intermediate or advanced control over them with their programming interfaces.
A child could really start just by dragging their finger across a screen to make their project move and flash lights, to writing basic sequences, to developing purposeful unique projects of their own creation.
I really think this product is one of a kind and really want to see more.
don't forget those cardboard VR kits etc to augment any Nintendo Switch owning families
Nintendo Labo Toy-con 04: VR Kit - Starter Set + Blaster (Nintendo Switch)
Nintendo Labo: Kit VR - Nintendo Switch & camera expansion pack
add a bit of velcro, bits of head-torch straps etc, and preferably a carpeted room, and your kids can experiment rather than just game
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