Virtuality
sounds like Existenz (sp.?) in one of Cronenburger's many patchier efforts. I'd never heard of that company. If you invested, maybe you still have a share of the trade name, could be lucrative.
It's been an idea supposedly on the cusp of reality and a prop in fiction for such a looong time now.
Nintendo's Virtual Boy was pretty good, but not enough games. Always tempted to buy one, but have only played Wario, which is good fun. The system is said to be headache-inducing in sessions of any length.
There were also the more sophisticated arcade games in the US, also a looong time ago. More recently, the sealed-capsule Gundam games here. Gundam games are still popular, but I haven't seen the capsule set-up for a few years.
Wild Palms, how long ago was that?
Over-used as a prop in written SF, too.
Sony was marketing, not quite VR, but immersive binocular video displays, about 15 years ago. Suppose they sold some, but they were off the market pretty quickly.
Perhaps people just aren't that interested in the whole idea?
The Oculus Rift non-product is getting massive hype on tech sites, especially since or because of the faecesbook acquisition, why not expect their effort, too, to sink with barely a trace?
I seem to recall Oculus Rift from a not-much-good science fiction book, but suppose it must have been one of the other rifts.