Wake me up when someone comes up with an original idea for a game.
The latest Call of Duty game, Ghosts, is out today, and already websites’ game reviewers are tripping over themselves to reach for the clicks they hope the new Infinity Ward title will win them. The fact is, fans will have bought it already, in colossal numbers, leaving the reviews to be read when the gaming’s done and the …
I must admit to having wondered a bit about the folks suggesting XBox 720. But then I've read the Japanese manga "BTOOOM!" (might have the wrong number of Os in there, sorry), where the protagonist (and most of the antagonists) are unwilling participants in a LARP version of an FPS. The online version runs on the fictionalised "DXBox 720" which bears an uncanny resemblance to various models of XBox...
Does the campaign mode have the same idiotic team mates who can't make a move forward until you have gone in first and have a kill ratio somewhere at A-Team level?
actually that's by far the preferable behaviour of computer generated allies, far better than getting in the line of fire or physically blocking a doorway/tunnel/etc. do you really want your teammates to deal with all the enemies? then you'd just be a spectator, why bother with the game (get a movie).
also, as the previous commenter mentioned, there are no deaths in the A-Team. in fact they're weren't any gunshot wounds (at least no blood), typically the baddies would stand in front of barrels that would explode when shot.
They do sometimes block the way ahead. Find your self a nice little sniper spot (as you would probably do if faced with such an enemy force) and pick them off only to find one of them standing in front of your hide and you have to repeat the level as you are not allowed to shoot your own guy (even by accident when they are standing up tall in the middle of a fire fight)
"there are no deaths in the A-Team. in fact they're weren't any gunshot wounds (at least no blood), typically the baddies would stand in front of barrels that would explode when shot."
I love the action shows of that generation: the car (or truck, or jeep) would do a fantastic flip through the air to land in a crumpled heap farther up the road. And then the driver would climb out of the window rubbing his head (just to show he was ok)!
1) Do they have a counter built in which shows how many times that dog is going to be shot at by the owner? (If they don't they should).
2) Firing an MG, (one handed), out of an airlock while you are wearing a spacesuit - in a vacuum - isn't really a good idea for either your health or accuracy.
You sure about this? Bullet cartridges are pretty watertight, and they dont rely on sucking air into the breach to fire. Arent the percussion caps sealed inside cartridges with pressure sensitive chemical explosives? I'm not sure I would stand in front of an assault rifle in space and bet on it...
Well they fire underwater... not very well but depending on the design of the gun the trapped oxygen in the cartridge is enough. If the cartridge is sealed tightly enough this should stay inside even in space. I bet the Soviets built ammunition specifically designed to fire in space given the crazy guns they made to fire underwater.
Also from a pedants POV surely you mean from a chemistry POV. The physics POV is that recoil is going to be much more of a problem.
Is there a difference between physics and chemistry? I've only poke around at undergraduate level, but it seems that it's all the same stuff, just differing focus. Physics is modelling all the parts, chemistry is focused on the low to mid level complex systems resulting from this (and can obviously be observed prior to "discovery" and often are the methods of discovery), and biology is the study of the mid to high complex systems. All physical scientists. Then we get to medicine, the first social science :)
Then again, I know people who still feel it was an insult to give Rutherford the Nobel for Chemistry :D
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Only the PS4 gets 1080P... Are we to conclude that 60 FPS & 1080P is not possible on the new Xbox? Launching the game before the new consoles arrive- WTF? It all smells a bit funny to me...
I'm a fellow games designer, and I play COD online when there's time. The better COD4 user maps still look great, and the COD2 maps are some of the most creative ever and they are all free! Not sure the designers have added a whole lot to the multiplayer experience since COD2 / COD4. Anyone else feel the same?
BTW: IMHO This is a pretty lightweight review for such a large gaming franchise....No mention of the FPS console resolution issues above!
So the minimum requirement for the PC version is 6Gb RAM. The game will not even START without it - a warning box pops up if you try.
Why the game requires this I have absolutely no idea - it has supposedly been proven the game will run just fine with less memory, but for whatever reason, Ubisoft decided that PC users must all have at least 6gb and therefore won't mind the restriction.
If the textures and game resources were worthy of such heady requirements, I might understand - but seriously, it looks no different to MW3 or BO2, so I really don't get it.
I believe the crowdfunded Star Citizen has the same memory requirements listed, but then that is a tailored-for-PC game that will no doubt use every kilobyte.
Just sounds like sloppy coding and no attempt at optimization...
.... but like what appear to be an awful lot of other peeps out there, it freezes and gives an error message about the DirectX card being disconnected (gaming laptop). Lots of others saying the same thing on the forums but in my case, it happens immediately after the first cut scene so I can't play the thing.
Of course, I've tried the usual suspects - latest stable / beta drivers, reinstalled etc.
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