Let the invasion begin!
Are there other formats this can easily be converted to?
A summer intern at the UK's Ordnance Survey has pumped up the country's map data into 22-billion-block representation of Great Britain in Minecraft. The Ordnance Survey is perfectly happy with the outcome – so much so that it's published the 3D model, which covers 224 thousand square kilometres of Great Britain. The intern, …
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Blimey a government IT project that was delivered on time and on budget. Oh and it didn't cost £10bn and is probably more useful than anything ever delivered by [insert consultancy of choice] or the likes... ;-)
Joking aside, look what happens when you use decent internal resources rather than crappy large consultancies.....
Just saying......
(And yes flamers I am aware that this was a small thing not a "big project" but more of this kind of thing and stop pissing money away on hospital IT projects - encourage this kind of person with this kind of mindset)
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Do not proceed. You have been trained to be an obedient component of the machine.
Go to school, get a job, get on the "property ladder". Have a family, breed more drones. Watch adverts on TV closely. Consume products. Read the tabloids. Have "opinions". "Vote" every four years. Focus on the Economy and GDP. Go to work. Get in line, queue on foot, in cars, on the train. Don't question. Take a holiday in summer. Take photos. Get old. Retire.
Follow the cycle dictated by the machine:
Monday-Friday: Work.
Saturday-Sunday: Consume.
Travel to Work at approximately 9am. You must go home in the evening and come back the next day. Do not question any of this.
Your fellow drones will interrogate you and ask where you work, whether you have a partner, where you went on holiday, where you live, whether you have children. They will expect regular updates and "progress" in your life according to the machine. If they find your progress to be wanting they may deem you to be a non-conformist and you will be shunned.
Choose Life. Choose a job. Choose a career. Choose a family. Choose a fucking big television, choose washing machines, cars, compact disc players and electrical tin openers. Choose good health, low cholesterol, and dental insurance. Choose fixed interest mortage repayments. Choose a starter home. Choose your friends. Choose leisurewear and matching luggage. Choose a three-piece suite on hire purchase in a range of fucking fabrics. Choose DIY and wondering who the fuck you are on a Sunday morning. Choose sitting on that couch watching mind-numbing, spirit-crushing game shows, stuffing fucking junk food into your mouth. Choose rotting away at the end of it all, pishing your last in a miserable home, nothing more than an embarrassment to the selfish, fucked up brats you spawned to replace yourself.
Choose your future.
Choose life.
just do your own model of the Isle of Wight. Not sure if it would handle the model village in Godshill which is a model of Godshill complete with the model village which includes a model village. Seem to recall it has four iterations but it's been a while.
Would certainly allow a much better scale though
Since it's all in software, the model village could be done with a scaled recursive call to the apropriate section of the original IoW map.
As model-you leans in to have a look, you will observe a tiny model-you leaning in to have a look at a yet tinier model-you, and so on.
The important skills demonstrated are mapping and merging large datasets and interacting well with other staff. MoD, DoD and similar all around the world are using game engines for planning and analysis work, so developing techniques for importing data to create simulated worlds is highly relevant to the Ordnance Survey's function and mission. In geospatial disciplines this is what "big data" looks like. First create a set of surfaces and then paint other information on the surfaces.
I suspect the coarse resolution was a compromise on dataset size. Hopefully there will be a good paper on the process so others can implement finer resolutions and build models for other game engines.
On any measure well done!
The important skills demonstrated are mapping and merging large datasets and interacting well with other staff. MoD, DoD and similar all around the world are using game engines for planning and analysis work, so developing techniques for importing data to create simulated worlds is highly relevant to the Ordnance Survey's function and mission. In geospatial disciplines this is what "big data" looks like. First create a set of surfaces and then paint other information on the surfaces.
I suspect the coarse resolution was a compromise on dataset size. Hopefully there will be a good paper on the process so others can implement finer resolutions and build models for other game engines.
On any measure well done!
Excellent - a new way to train foreign troops and terrorists and killer robots so they can rampage across England's green and pleasant land.
No, I'm not being serious. This is a good demonstration of taking one set of data and using another engine to examine and render it. Has all sorts of positive uses. Well done.
As a fairly enthusiastic if not very competent simmer, I could see this being very useful in other games, such as building simulated railway routes. If you got the geography, all you need to do is lay the tracks, dig the embankments and tunnels, build the bridges. Wow !
The hardest part I always found was building the bloody scenery !
Chris Cosgrove