Worse then Duke Numen Forever?!
Impossible...
Last year's War for Cybertron salvaged Transformers from gaming's scrapyard. While still not fully realising the potential of the IP, High Moon Studios' game combined reverential treatment of the fiction with solid controls and decent gameplay to mark a high point for the franchise. Transformers: Dark of the Moon Step on it …
I went to see T3 last Saturday, expecting THE WORST after the abysmal T2, and was very pleasantly surprised. I rather enjoyed it! Yes, it could definitely do with 20-30 minutes trimming off it, and the John Malkovich character could probably have been binned (thought it was a cool cameo), but I liked the historical weaving in of the moon landings, and the new woman is MUCH better than MF could ever hope to be!
Overall (and I *NEVER* thought I'd be saying this)... I'd see it again!
...Shawshank Redemption, until I decided to take the plunge, bought the DVD, watched it and then formed a real opinion on the film... which, incidentally, I am now of the opinion is a classic film.
I'm not saying Transformers 3 is, in any way, of the same class as Shawshank Redemption, I'm just using it to make a point.
The exception to the rule is possibly Goldeneye (the original N64 shooter).
But then it was released a few years after the movie, so time to perfect it.
The problem is usually constraints with plot, character and timescales (get it out while the movie is still fresh).
Conversely, there have been few, if any, good game-to-movie conversions, because in a game the plot is secondary to the interactive gameplay. It gives a background but even a 1 dimensional plot can be overlooked if the gameplay is mindblowing (see Doom, Streetfighter etc.).
They are seperate mediums and should be kept as such.
Mind you, Bioshock has the potential to be an interesting movie conversion. So long as they don't dumb it down too much to be an 80s style action hero vs. big daddy 2 hour fight.