back to article Nintendo 3DS launch games

Super Street Fighter IV 3D Edition RH Numbers A faithful port of the Xbox 360/PS3 original, SSF IV is the most comprehensive 3DS launch title. It's also one of the best looking. All the console features are retained, from Arcade and Challenge Mode to Internet Match and the fully-customisable Training Mode. And the full …


This topic is closed for new posts.
  1. John King 1

    Laser Squad game?

    I'm sure I read a few months back that the creator of Laser Squad was developing a lunch game for the 3DS. I think it was a turn-based game based on an existing IP. Anybody know about this?

    Still, at £230 I think I'll hold off for a year anyway.

    1. Peter Kay

      It's cheaper online

      230 quid if you buy in some stores perhaps, although I suspect there will be discounts and HMV at least are bundling a HMV voucher (20 quid? can't remember), effectively knocking the price of 3DS+game down a bit.

      197 quid online at both GAME and HMV, 187 quid at Amazon..

      There are other launch games too. If the Star Wars game works as well on the 3DS as Lego Batman works on the PC with a 3D monitor, it'll do very well.

  2. Mike Hanna

    Just three games

    What about Lego Star Wars?

  3. Alex Walsh

    40 quid?

    For a handheld game? Ouch. I don't tend to pay that much on proper grown up consoles and Nintendo stuff hardly ever gets discounted.

  4. Rich 30


    So, if you shop around, the console is £200. How much are the games, surely not the RRP of £40! Thats way to expensive for a handheld game, IMO they should be £20, then maybe £25 for a really good one. Makes paid for games for iPhones/Androids seem very cheap!

    How much is Angry Birds? about £1? Are these games 40 times better? I'm not sure.

    1. Mike Hanna

      Not exactly a fair comparison

      Angry Birds will probably turn up on the Nintendo 3DS Markeyplace 1-click App store, or whatever has been created / re-vamped. Perhaps a better comparison would be iPhone Street Fighter @ £3 and 3DS Street Fighter @ £30 (on Amazon). Is it 10 times better in 3D with the added functionality the Nintendo hardware brings?

  5. Simon King
    Thumb Down

    @Mike Hanna

    What, you mean like real buttons to push?

    1. Mike Hanna
      Thumb Up

      @ Simon King

      I don't know if the thumbs is for my post, or the 3DS, or the iOS version with no buttons... Perhaps you're a fanboi who can't see fault with iOS devices and think that any version on an iPhone is better than any version created ever cos it's magical and revolutionary

      But actually, in part, yes - do additional buttons, real or not, provide something better than the iOS version delivers?

      Does the new stick thing or D-pad on the 3DS work better than the iPhone screen? They'd provide more feedback because you would know it was being pushed and the character would be doing something, rather than mashing at the screen with sausage thumbs like I do and get annoyed when Ryu's not chucking out a fireball across my iPhone screen cos my thumb's momentarily in the wrong place.

      Perhaps the graphics are better, but I doubt it looking at the 3DS screen shots.

      There's loads of extra characters in the 3DS version, so does that add to replayability over the iOS version?

      Loads of different fighting backgrounds. How is the bottom screen used? What different, and I assume more, game modes are there... Bear in mind that the comparison is between a version of a game designed to be played on a gaming system, not a version of a game to be played on a phone that also plays games.

      All of these things add up to value-for-money. All these things considered, is it 10 times better than the iOS version? If it isn't 10 times better then parents like me should perhaps think of getting an iPod for a Christmas present for our fledglings instead of the latest mobile gaming hardware

  6. Anonymous Coward
    Anonymous Coward

    One problem

    In japan at the mo, and have bought a 3ds, I can see one serious problem with it's technical ability that's present in the game I have and all those shown here.

    The system seems incable of lighting effects, of any kind, there's no shadows, no areas shaded in coloured light, nothing, not to mention still no shaders.

    so what we have is a system capable of the graphics inferior to a 1999 pc, and no better than the PSP.

    3d effect is great, but the graphics are as dated as ever.

  7. Stephen 2


    When I tested the 3DS In Tokyo, about 3 weeks ago, the best game for showing off the 3D effect was this samurai style game. I forget the name. Basically your character runs around in this huge 3d world fighting bad guys. Very impressive for the 3d depth.

  8. Furtim

    Lighting effects

    The Lego Starwars game makes extensive use of lighing effects and this makes for a really engadging graphics style - As the little (and they are little), light sabres fly around, the glow they impart is dynamically rendered on all objects in the scene - particulary impressive when the guy with four arms is around!

  9. Citizen Kaned


    just not interested in overpriced games that look like something from the arc now.

    if i want an experience where i lose myself i fire up killzone 3 and the move/sharpshooter. pity my tv isnt 3d. i bet that game would be even better in 3d. oh well, nothing a few magic cigarettes cant make me feel anyway :)

  10. Anonymous Coward


    Forget the 3d...have they got the *ahem*..."bounce" correct in Street Fighter?

This topic is closed for new posts.

Other stories you might like

  • The PainStation runs Windows XP because of course it does
    Retro fun and games in Berlin's ComputerSpieleMuseum

    Curious about the history of home computing both west and east of the iron curtain? Berlin's ComputerSpieleMuseum in Germany's capital has you covered.

    Museum director Matthias Oborski was The Register's guide around the ground floor site of the museum, which is located among the Soviet buildings of Berlin's Karl-Marx-Allee (a five-minute metro ride from Alexanderplatz, or 25-minute walk if you want to take in the brutalist architecture).

    After the reception, with its impressive Soviet-era mosaic still in-situ behind the cheerful staff, there is a temporary exhibition celebrating the role of food in computer games. Oborski winced a little at the word "temporary" – it had been set up in 2019 and was still in place due, mainly, to the events of the last few years.

    Continue reading
  • Beijing approves first new video games in nine months
    14,000 small developers reported to have gone out of business during approval hiatus

    After a nine month pause, Beijing has finally granted new video game licenses to 45 titles.

    The approvals arrived on Monday through China's National Press and Publication Administration (NPPA). The newly approved titles hail from video game makers Lilith Games, Baidu, XD, and Seasun Entertainment – but curiously not Chinese gaming giants NetEase nor Tencent.

    China uniquely requires video game publishers to secure regulatory approval ahead of release, and NPPA suddenly ceased granting approvals back in July 2021. Prior to the halt, between 80 and 100 video games were approved monthly. The last batch, released in July, contained 87 titles.

    Continue reading
  • New York Times outlays seven-figure sum for 1,900 lines of JavaScript – yes, we mean Wordle
    Developer overwhelmed by game's runaway success, doesn't oppose future paywall

    Viral online puzzle game Wordle has been acquired by The New York Times Company (NYTCo), publisher of The New York Times.

    The game requires players to guess a five-letter word within six turns – a task made easier by Wordle offering clues that players have chosen letters used in the word, and whether or not they are in the right position. Gameplay is similar to codebreaking pegboard game Mastermind, but with 26 different "pegs" – and of course the answer has to be an English word. A single puzzle is offered daily.

    Wordle was created by a sole developer, Josh Wardle, as a lockdown distraction for his partner. It took off when Wardle added a feature allowing players to share their results, and is now thought to have millions of daily users – up from mere thousands in October 2021.

    Continue reading
  • Logitech Signature M650: A mouse that will barely emit a squeak or a clickety-click
    Ideal for when you need to stealthily click through memes

    Review Peripherals purveyor Logitech's Signature M650 is its latest take on a workplace mouse, and The Register has a raked a talon over one.

    The Signature range comes in three colours – graphite, rose, and off-white. We were given the white left-handed version (the buttons are on the right-hand side – the image below is of the right-handed version).

    First impressions were good. The mouse can be connected to a computer via Bluetooth or USB dongle, which lurks in the battery compartment. It looks smart, and the moulded design fits an average hand well. Our unit weighed in at just over 100g so not particularly hefty.

    Continue reading
  • Tesla disables in-car gaming feature that allowed play while MuskMobiles were in motion
    Hey Elon, it's no secret that distracted driving is a major cause of US car fatalities

    A software upgrade will disable a "feature" that allows the touchscreen on Tesla cars to play video games - even while the vehicles are in motion- after the USA's National Highway Traffic Safety Administration (NHTSA) investigated a complaint about the tech.

    The feature, called "Passenger Play", has been available since 2020 in the Tesla Model 3, S, X, and Y. As the name implies, it was aimed at passengers. Prior to 2020, occupants of the car could only play games while the vehicle was in park.

    “Following the opening of a preliminary evaluation of Tesla’s ‘Passenger Play,’ Tesla informed the agency that it is changing the functionality of this feature. In a new software update, “Passenger Play” will now be locked and unusable when the vehicle is in motion,” said a statement from NHTSA.

    Continue reading
  • New World: Grindy? Check. Repetitive? Check. Fun? We hate to say it... but check
    Goddamn it, Jeff Bezos' lot can make a passable MMORPG after all

    The RPG Greetings, traveller, and welcome back to The Register Plays Games, our (sometimes) monthly gaming column. At long last, New World is out and we've been diligently grinding our faces off to answer the question: Can Jeff "mountains of cash" Bezos make a decent MMO?

    On 28 September, Amazon Games released its first serious, big-boy-pants-on video game: New World. Why does this matter? First of all, it's Amazon. Not content with anything short of global domination, Jeff Bezos' e-commerce and cloud computing juggernaut has had a sticky start with gaming – two titles prior to New World, Breakaway and Crucible, were scrapped – and people would love to see the venture fail. I would love to see the venture fail.

    Secondly, New World is an MMORPG. That's "massively multiplayer online roleplaying game" to the untainted. As far as game development goes, it's hard to think of a more complicated and ambitious genre, especially as this has transpired to be Amazon's "debut" outside of the mobile platform.

    Continue reading
  • The inside story of ransomware repeatedly masquerading as a popular JS library for Roblox gamers
    Ongoing typosquatting attacks target kids as Discord drags its feet

    Since early September, Josh Muir and five other maintainers of the noblox.js package, have been trying to prevent cybercriminals from distributing ransomware through similarly named code libraries.

    Noblox.js is a wrapper for the Roblox API, which many gamers use to automate interactions with the hugely popular Roblox game platform. And for the past few months the software has been targeted by "a user who is hell-bent on attacking our user-base with malware, and continues to make packages to this end," explained Muir in an email to The Register.

    This miscreant, with the assistance of at least one other, has been "typosquatting" the noblox.js package by uploading similarly named packages that deliver ransomware to NPM, a registry for open source JavaScript libraries, and then promoting the malware-laden files via Discord, a messaging and chat service.

    Continue reading
  • Octopath Traveler: Love letter to JRPG golden age has great combat but retro graphics highlight the genre's tedium
    You sure have to press 'A' a lot

    The RPG Greetings, traveller, and welcome back to The Register Plays Games, our monthly gaming column. 2021 continues to move slowly for the world's biggest entertainment industry and while we did ask Square Enix for a copy of new looter-shooter Outriders, they blanked us. So instead we are picking up a style of game Square is better known for – Octopath Traveler, originally a Nintendo Switch exclusive now on PC.

    The release of Final Fantasy VII in 1997 was a bit of a watershed moment for '80s kids. The main character, Cloud Strife, gazed out moodily from the covers of various PlayStation and gaming magazines for months on end, and we all thought his ridiculous, spiky blond hair and oversized sword were cool as heck. Pretty much everyone who was lucky enough to own Sony's first console grabbed the game, and it continues to hold a special place in the hearts of many.

    If you live under a rock, Final Fantasy is pretty much the definitive JRPG (Japanese roleplaying game), a distinct take on the genre mainly characterised by turn-based squad combat, walking about pressing "A" on people and things, and reading a lot of dialogue.

    Continue reading
  • Real world not giving you enough anxiety? Try being hunted down by the perfect organism in Alien: Isolation
    2014 stealth-em-up hasn't aged a day

    The RPG Greetings, traveller, and welcome back to The Register Plays Games, our monthly gaming column. Not that anybody noticed but we skipped the last edition for a number of reasons. 1) Too many betas. Though we were monitoring developments in potential World of Warcraft killer New World and Left 4 Dead's spiritual successor, Back 4 Blood, we didn't see anything that could be discussed fairly. 2) Generally no new full releases of interest. 3) We had to RMA a graphics card and got sad. However, when setting out the vision for this column, there were no hard and fast rules about what got covered. So this time we're headed back to 2014 and a crumbling space station where something extremely violent and dangerous lurks in the shadows…

    I own two copies of Alien: Isolation. The first was bought on disc for the Xbox One at release seven years ago. At this point I had never truly committed to a "survival horror" simply because, while horror films and literature are great, horror games are another kettle of fish.

    The flicking of pages and glow from the big screen are gentle reminders that you are "safe". But gaming, as a far more immersive and active (dare I say) art form, is too real. Done well, your body and mind can forget that you're not actually about to be murdered – at least in my case.

    Continue reading
  • Amazon Game Studios to its own devs: All your codebase doesn't belong to us
    E-goliath's subsidiary drops 'draconian' contract terms that absorbed personal work, demanded license rights

    Analysis Amazon Game Studios has reportedly dropped terms in its employment contract that gave the internet giant a license to the intellectual property created by employees, even to games they develop on their own time.

    The expansive contractual terms received some attention last month when James Liu, a software engineer at Google, recounted via Twitter how in 2018 he turned down a job offer at Amazon "due to absolutely draconian rules regarding hobbyist game dev."

    His Twitter post from July 6, 2021, since deleted, included a screenshot of a contractual agreement that laid out specific terms by which employees were allowed to develop or release "Personal Games."

    Continue reading

Biting the hand that feeds IT © 1998–2022