What is it with all this Peter Molyneaux fanboyism?
This man is so lauded for his über design skills, yet he's singularly failed to create anything that didn't reek of cliché since he sold Bullfrog to EA over ten years ago. (And even back then, the media was very quick to forget his rather less successful titles. ("Fusion", anyone? "Hi-Octane"?)
The screenshots of Fable III are *terrible*. Where's the attention to detail? Why the hell is everything so clean and tidy? Why is the hero's armour shining like a beacon in the night?
The script is puerile and tends towards 'homages' to Monty Python, you say? Explain, Molyneaux! How is this any more excusable than shoddy graphics or glitchy audio? There are plenty of damned fine writers out there, all gagging for the opportunity to be involved in a project like this! What the hell is Lionhead's excuse? And why is the review not tearing the game apart for its poor script? (I don't care how famous the actors are: without a decent script, you might as well have had the script read by random interns for all the difference it would have made to the *game*. Spend the money where it's most needed.)
If you're going to insist on this kind of undeserved arse-licking, at least have the decency to give Mark Healey some of the same treatment: He left Lionhead years ago, created "Rag Doll Kung Fu", then went on to found Media Molecule. (You know: the company behind "LittleBigPlanet".) Now THAT is what I call "creative directing".