Fantastic stuff! Many a penny wasted in my youth...
Google, which famously changes the logo on its homepage to suit special occasions, has gone a step further to celebrate the 30th anniversary of Pac-Man. Out goes the standard Google logo - in comes a playable version of the game. Pac-Man Google Google dot dot dot dot dot dot com This 'Googlised' Pac-Man features a …
I switched my home page to bing today because of this; or rather, because of the sound that starts playing 10 seconds after you get to the home page.
The first time it came on, it scared the crap out of one of my kids. The sound volume was turned all the way up..
However at Google thought that the noise was a "good thing" should be fired.
If you press the "Insert Coin" button (formerly known as the "I'm Feeling Lucky" button), you get a second player as Ms PacMan, controlled with WASD.
Ah, two players on the same keyboard? Takes me back a while. I seem to recall the most I ever had was four; one on ZXCFG*, one on <>/'Enter, one on arrows and RCtrl, and one on the keypad. This was in the heady days of early '90s RISC OS multiplayer, of course. The fun we had...
*to young kids: before WASD (and indeed, mouse control for games) became popular, the default controls, on a UK keyboard, were always Z X / ' and Return, sometimes with Spacebar too.
Some one technical please explain the technology?
By the way, those odd xz key control combinations etc are because IBM moved the function keys from the left of the keyboard (IBM PC) to where they "belong" on an IBM keyboard - over the keys. On the original IBM keyboard for controlling games you had the function keys on the left, and the numeric keypad on the right, leaving the letter keys for menu commands.
Google Pac-Man eats up work time
The Pac-Man game Google put on its home page gobbled up almost five million hours of work time, suggests a study. (...)
The statistics on how many people played and for how long were gathered by software firm Rescue Time. It makes time-tracking software that keeps an eye on what workers do and where they go online. (...)
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