
I'm confused..
If changing the date to the 2nd of March is now possible and will correct the syncing problem with PSN, why wouldn't it work yesterday when people tried to change it to the 1st?
I'm sure someone can explain the differences to me!
Old-style PlayStation 3 consoles are now able to reconnect to the PlayStation Network, after a glitch in the machine's internal clock blocked access to the online service. Sony last night confirmed early claims that the clock was to blame. The bug caused the console to treat 2010 as a leap year and so change the date at …
Loving Sony's PR spin today, being reported by BBC etc., that they have fixed the problem.
Although they don't appear to have explained their "fix" consisted of them crossing their fingers, closing their eyes, repeating "Please! Please! Please!" all day, and waiting for 1-Mar-10 to pass into history.
Ta-da ... fixed!
I don't see the point of issuing a firmware patch specifically to address this bug. Assuming that the bug is something like "every even year is a leap year", the next reoccurrence will be in 2014. The fix can be added to any of the normally scheduled updates. Or, from another point of view, the cows are already out.
changing the clock manually to the 1/3/2010 didn't fix it. I tried and tested that theory the minute they claimed it was a date bug.
Also tried changing it to other dates and all resulted in a load of error messages everytime I tried looking at playstation store.
Didn't risk any games as some have over 6 months worth of game time on them. Getting my disgaea characters to level 9999 again would have resulted in my and a sledge hammer seeing some action :)
I can understand forgetting the rules and writing a function which thinks that 2000 wasn't a leap year, or even that 1900 was. But how did they manage to get confused about 2010? The calculation should always start with "if (year % 4 == 0) ..." [or "if(!(year & 3)) ..." if you want to save a few instructions].
My old fat PS3 didn’t work properly all day yesterday, and the only games I could successfully play were Colin McRae ‘DiRT’ and one of my old WipEout 2097 games. All the others failed to start with some trophy/copyright error. I’d tried setting the clock manually beforehand to see if it would ‘fix’ things but it didn’t.
Switched it on at 12:20 am this morning (minus RJ45 network connection) and without contacting the internet or doing anything else, my PS3 was then back to complete normality.
2 things.
1) Sony appear to have let 24 hours pass to let the bug fix itself.
2) More worrying is that my system wouldn’t let me play more than 90% of my games.
A poor show Sony, and the lack of updates was inexcusable. I’m currently on the 5th PS3 (initial 60Gb launch model) so you could say I’m more patient and loyal than some ;-)
Give it a couple of days and there will probably be a new firmware update, applicable to just those old ‘phat’ PS3 owners.
... do they manage to confuse 2010 for a leap year? All they need to do is check whether it is a multiple of four or not (assuming that the PS3 won't be around in 2100).
I am amazed that some can get a job programming the OS of the most advanced games console known to man (cue XBox fanbois) - yet be incapable of a simple 'if (year % 4 == 0){...}'
I think the comparisons with the Y2K bug are offensive to COBOL programmers.
Unless thats two years by Sony's standards of leap year understanding, it's four years, since 2008 came and went without a problem for it.
And to those wondering why changing the date didn't work. When people opened it and removed the NVRAM battery, and then set the date to 2/3/10 onwards, it worked fine, since there's two dates stored on the system, the manually adjusted one and the onboard one.
Assuming that one of the chips had a misunderstanding of date and thought that 01/03/10 was actually 29/02/10 then won't it still be a day behind?
Of course, it'll work now as it's back to assuming that the date is a day which actually exists, but today for example it may think is the 2nd March (when at time of posting it is the 3rd).
It may just be me not understanding how it works but logically it would seem that it still sits a day behind the rest of the system.
You need to do more research before making assumptions! Why not talk to actual PS3 users, there's enough of us on here :-)
My PS3 failed on Monday (actually, both of my PS3s failed) and the bug caused the clock to roll back to just before midnight on 31/12/1999, not 29/02/2010 as you reported. I then manually reset the clock to 01/03/2010 but could not log in to PSN. The next day, Tuesday, I could log into PSN, but the clock now showed a date in 04/2010 before I corrected it, NOT 01/03/2010 as you report. So the problem is probably a leap year miscalculation, but not as you describe it.
No, the RealtimeClock was trying to set the OS Clock to Feb 29th, which the frontend clock refused to do, because it knew that was a bogus date.
Some PS3's (most of the 80GB units, and all the slims), the RTC was setting the correct date.
In a way, the PS3 firmware was TOO smart, it knew the date the RTC was trying to set was bogus and refused to have it. The fix is either to code a workaround in the PS3 firmware so the next time the realtime clock tries to set a bogus date, rather than refusing to accept it, it does something more sensible like patch the date temporarily until the Realtime clock starts trying to set a valid date again.