back to article Call of Duty PC gamers peeved as dedicated servers ditched

Call of Duty developer, Infinity Ward, has announced that multiplayer Modern Warfare 2 games on the PC will now run through online matchmaking service IWNet. MW2, the latest instalment in the Call of Duty videogame series, will hit UK consoles and PCs on 10 November. Until now, multiplayer PC CoD games ran on dedicated …

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  1. Anonymous Coward
    Thumb Up

    worse things have happened

    not worth worrying about, just means you will be against people who are just as good as you are.

    or is that a bad thing? hahaha

  2. Neur0mancer
    Happy

    Meh

    All the METAL players will be on the consoles anyway.

  3. Nope
    FAIL

    Worth worrying about

    Latency

    Dedicated servers are usually always provided by big game hosting companies, with massive bandwidth DSL connections. They have direct access to the internet backbone providing upload speeds in excess of 100 MBits/s. Now lets scale that back to the average user, lowest tier access to the internet with low priority connection, upload speed generally around 0.5-1.0 MBits/s. I don't know about you but that is not at all good when compared to what game server hosts provide, a 99% reduction in bandwidth. I realise this won't result in a 100 times worse connection, but it will definitly increase ping, if you are in the same state or country you will likely get a ping of 100-250 milliseconds, different state or country? 250-1000 milliseconds seems about right. This would result in awful hit registration and lag. This alone would make competitive play extremely difficult and public play very unpleasant.

    Host drop out

    The host of the game leaves for whatever reason, and so bang goes the game. I know IW will likely put in some feature that makes another player in the game a host, but this will most likely be not very good and may not work all the time, and in the best scenario would result in a delay in play. This is unacceptable, it disrupts and destroys gameplay and would destroy competitive play. Unless you have a poor server, the game will always be on with no disruptions.

    No more big games

    You won't be able to have big games without a dedicated server because of the Latency and performance issues mentioned above. The average person's connection just won't be able to handle it, even small games will suffer without the bandwidth of a dedicated server company.

    No Mods, maps, hence no modding community

    You won't be able to use third party maps or mods as there are no dedicated servers to put them onto. No competitive mods, no competitive gaming. Can't install mods? Then there will be no point in making them anymore so a whole group of people just die out.

  4. Anonymous Coward
    Thumb Up

    @nope

    like I said, nothing to worry about, PC gamers will just have to get a console... think that solves the problem.

  5. bigphil9009
    Happy

    Re:Nope

    "A whole group of people just die out" - quite an extreme reaction to a lack of modding no?

  6. playerslayer

    pisstake

    I think you will find that most PC Gamers at this level do in fact HAVE consoles, I Could get Cod on the xbox or ps3 for an extra £15 and all the limitiations that consoles provide compared to a pc.

    (i do usually love xbox live but not for cod 4) However im not going to, i am going to boycott this game for the aforementioned reasons, Infinity Ward and Activision have gone insane, was bad enough with the price hike rrp.

  7. Anonymous Coward
    Boffin

    Easy Solution..

    Public Servers and Private Hosted. User chooses!

    2ez.

    @Nope, my 10ms ping (to speedtest.net & pingtest.net) should be capable. AnnexM+ & Fastpath.. 20 Down 2.4 Up. Rocks!

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