What's wrong with Green Hills Of Stranglethorn
"I just read up on that quest to find out what's so bad about it.. Find 28 pages of a book and bring them to some guy. Pages are dropped (at a poor drop rate) by random enemies in the area.
I'm really struggling to see how this is any different to all the other "Bring me X items" quests that basically make up the entirety of all MMORPGs."
The difference is: inventory space.
In a normal "bring me 20 tiger skins" quest, those skins stack and thus take up a single slot in your limited inventory. In the "Green Hills Of Stranglethorn" idiocy, you need 28 different slots. Because a Page 1 stacks only with other Page 1's, but doesn't stack with a Page 5.
To get an idea, as a newbie hunter who just made it to level 30 or so, you might have 1 bag of 16 slots (which you started with) and 3 other bags, say, 12 slots each. Yes, if you have an army of level 80 alts or your friends managed to convince you to take mining and skinning, you'll have money for slightly bigger bags. But if you're a newbie and was retarded enough to insist on taking, say, enchanting, you'll be dirt poor until you're level 70.
At any rate that's 3*12 + 16 = 36 + 16 = 52 inventory spaces _total_.
Asking you to dedicate _more_ _than_ _half_ of them to just one single quest, is freaking retarded.
Bear in mind that you'll also need inventory slots for other quest items, food for the hunter's pet, materials you harvested for your crafting profession, loot, etc.
The second problem is that the damned things drop even if you didn't take the quest, or dropped it. Doing _anything_ in Stranglethorn resulted in gazillions of pages that I didn't need, didn't want, and had to manually keep throwing away so they don't clog my bags.