RE: @ Adam Williamson
Motion control? Are you talking about the DS still or is it the Wii? You seem to be mixing your control systems.
As Adam was attempting to point out -- size does not equal quality; size does not equal fun.
Size does not equal developmental effort, for that matter.
Whilst size might be a *very* rough "finger in the air" approximation of effort, it pretty much means bugger all. If I make a shit game and throw a few GB worth of rendered video and MP3 files at it, does that significantly increase the value or the effort involved?
By your definition, should Duke Nukem Forever should cost more than a Playstation 3 by the time it finally comes out (assuming it ever does)? No, it'll be ~£50 (RRP), because that's the price point for a new release 7th generation console game. Will it be, like, teh bestestest game EVAH(!) for it's decade+ development time and, by your theory, mammoth size? Don't hold your breath.
I'm not particularly interested in how much development time goes in, all I'm interested in is how much FUN a game is.
As an aside, exactly how do you propose fitting that NES and its 40 games in your jacket pocket? Be sure to leave room for the TV too.
If you're going to attempt to back your argument up with "facts", at least make them salient.
Oh, and if you do happen across that "wally badge", save it for yourself.