Common attempt already defeated
SecuROM has already been defeated for all 'entertainment software' published before.
Seems odd that they would still use something that has already been defeated.
The upcoming PC version of Grand Theft Auto IV will install SecuROM 7 on customers' systems, although the game maker claims its properly de-fanged the detested DRM technology. Rockstar told the gaming site IGN that GTA IV's flavor of SecuROM won't limit the number of installs of the game, nor will it restrict the number of …
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Ahhaahahah... Very comical indeed.
I still remember buying Settlers 3. It turned out there was a compatiblity problem. Either with my SCSI CD-ROM player (a Plextor -- not a particular cheap drive at the time) or Windows NT4 (or Win2000?).
The game played. Except... Iron turned into "pig iron" rather than weaponry. I.e. the game was unplayable, and I could not figure out why.
Until someone at some forum revealed that I had triggered the game's copy protection.
Did I get a refund? No. I had bought the game abroad (a deadly sin it turns out, as the retailers insist customers to stay domestic). In the end, I had to get a crack.
I am sorry RockStar... But I am not going down that route again. I would love to take your game out for a spin, but risking "comical" game side-effects of such random nature... No, that is not fun at all. Mixed with the lack of support provided by the game distributor's? That spells disaster.
Count me out. :C
I would love to have bought GTA IV but i'm REALLY not willing to play russian roulette with my brand new system. How frustrating!
My only glimmer of hope is from the quote below... perhaps SecuROM will not be in the games downloaded on Steam after street date.
A Rockstar spokesperson told IGN:
GTA IV PC uses SecuROM for protecting our EXE until street date has passed,
Paris because she's NASTY too.
I have gone off buying games for the PC
1) they are buggy as hell
2) the gameplay sucks compared to the console versions
3) I DO NOT want any DRM crap messing with my system, slowing things down any further
I could put up with a game with in game adverts, heck I would even be willing to accept spam being sent to my email to support the thing (hell I get enough already, never know, might actually get an email about something I actually would buy....hint...I do not need, nor want viagra, cialis, debt relief, degrees from dubious universities etc, suggestion...buy a damned dictionary, learn to spell and remove the "remove this section before sending this email")
Have they been taking lessons from Bethesda, d'you think? Not that Bethesda are so ungenerous as to keep such comedy for the pirates.
@ Mike JVX: I concur wholeheartedly; the last few games I've been excited enough to get have been unplayable, buggy nightmares. Some of them STILL won't work (you can guess which one, presumably).
Not keen on securerom, if the program is only used until the game hits the shops, will securerom be removed prior to sale ?
not into the kiddy thumb controls of the consoles, prefer WASD and mouse look...
Guess it is a case of not listening to the customer and am not going to be a customer of theirs...
This is sad.... Best game of the year, the ONLY game I was considering purchasing this year, then RockStar had to go pull this shit.
I might well consider buying this game still - since I have hundreds of GB of spare space, a secondary Winstall would be fine, but to have to go to these lengths just for a game....
I find myself doubting that this will keep the Pirates at Bay (roflcopter!) for more than a few minutes.
1. It's not so much they are buggy, you'll find even some console games can be buggy, why you think XBL and the PS3 varaint exist? to help then patch thier games....in secret!
2. Gameplay in PC version doesn't suck, you'll probably find a majority of the time most titles are made for PC first then ported to consoles...i think the phase is "dumbing it down for the console 'tards.
3. Ok finally a point i agree on, that said surely you could find a way (even with DRM enabled stuf) to block it running on your system without stopping the game itself? My knowledge of SecuROM is little so i'm not sure to what extent it works but if all it does it makes sure you have the disc in the drive surely it can't be THAT resoruce hungry?
To my knowledge STEAM titles (or games brought via steam - regardless of publisher) don't have any DRM related shite, i know you can burn off your STEAM folder to a DVD or Ex HDD and use it on any STEAM account, if you do it right :-)
Mines the one with the Valve logo on it
We all know the pirates will have ripped out any protection before the game even appears in retail. So the question is why bother with it at all? All Rockstar are doing is complicating their QA/QC processes, annoying legitimate customers and having some of their profits siphoned off as royalties for worthless security.
They might as well do away with it entirely. Better yet, pack a registration code in with the game which is used for the multiplayer portion and for patches and new content and incentivize people to purchase a legitimate copy.
The most pirated gam ever. Let's make sure GTA beat that. Until game maker understand that:
1. DRM is illegal period, not if or but. It is ILLEGAL PERIOD.
2. DRM have NEVER worked in any way to prevent piracy
3. DRM actual encourage piracy, no game is worth installing maleware on your computer.
4. If Rockstar want more money, sue the make Securom for making a totaly un-effective DRM that have been proven 100% useless every single time,
5 How much cheaper GTA wil be whitout all the illegal DRM infecting it?
Customes are your friend not your enemies
I've bought GTA since the first incarnation (top down 2D) but this is the first time I wont.
I don't buy many but apart from GTA series, Dungeon Keeper series, EVE & TF2 I grab a torrent and am glad I didn't shell out for it. This I was about to pre-order on Steam.
Now I'll just wait a week and grab from demonoid.
Rockstar used to be cool, but then so did Kajagoogoo.
Is very like the movie studios' old trick of releasing fake files, or versions with the end or other bits missing. These VERY quickly get tagged on sites like demonoid, and thanks to the mechanics of bittorrent the defective torrents die soon after. I can see this taking the form of:
1. Some people download the bugged version, supposedly a release by "XYZ Crew" and encounter a "comical" effect.
2. They post about the problem on the game forums, only to be told that the problem is they pirated the game and thus have their forum memberships banned.
3. They post about the buggy copy in the Demonoid forums, warning other users not to download "XYZ Crew"'s version of the game.
4. The "XYZ Crew"'s torrent dies.
5. A real crew uploads a properly cracked copy. Over time, this version, having survived testing, becomes the bittorrent default with the most seeders and downloads, making it an easy pick.
More likely, the real crew will have their copy on the torrents before the fake ones - giving them a "market lead" so to speak. Even if the bugged version takes a few days or weeks to degrade, the downloaders will at least be able to play the game before it starts misbehaving, and by the time it does, a real cracked version will have become available and flagged by the community as working. They simply then download this version and keep going from where they left off.
Finally, sites like Demonoid only have open registrations at rare times, otherwise entry is by invitation only. Accounts that upload fake files get banned fast, along with those who invite the fakers, and it could be months before the shills can get another one. The filesharing community adapts, just as life does!
no matter what copy protection they put on, it's not any harder to crack... Just change the operation that checks the protection so it always succeeds :-)
Does noone use Ghost anymore? clone your OS when ur happy with it.. and restore whenever u feel like it.
Yes, yes.. i know u know that I know you know
If the crack version is deliberatly bugged, all the people getting it early will review the game as bugged, so less people will get the game overall as its seen as buggy.
Also crackers ahve got good at getting rid of in game crack checks.
As much as i do think pc piracy needs to stop a bit, all that will happen here is that no matter what, rockstar will blame the pc versions poor sales on piracy, it won't have anything to do with the fact that a lot of people already have the game... on 360 or ps3, no it can't be!
This DRM bollocks absolutely _guarantees_ that I will download a pirated version rather than purchasing the retail copy. I can wait a few weeks for the genuine cracks to filter through the torrent sites, no sweat.
1. Insert shotgun muzzle into trouser leg.
2. Pull trigger.
3. Hop around in agony while your erstwhile customers laugh.
Well done, Rockstar. Well done.
I am not an avid gamer, but I do like the GTA series.
I pre-ordered the game off Amazon, but will now cancel my pre-order. This is ridiculous.
If some want this DRM crap on their computers - fine, but I don't. Might as well get it from "alternate sources" once the malware has been removed.
> ...Although an internet connection will be required for activation, the game maker said it will
> provide for rustic customers to activate the game using someone else's machine with
> web access...
Since no-one has covered this angle yet.
So you buy a game, install it and then you are not able to play it because you don't have internet access.
So the publishers are relying on you having a friend with web access? WTF !!! how is that in any way reasonable?
Sigh - so eventually you give up and get a refund.
Some time later you get given a DVD in the post with the cracked version, no on-line requirement, no malware/ DRM related installation issues or anything else.
From then on what incentive would there be to buy anything new? the publishers business model (if they know what one of those would be) causes them to collapse.
Two options spring to mind:
1) buy the game, but download the cracked version and install that instead - all legal and above board (well sort of).
2) the publishers hand out the (DRM-free) game for essentially free, official torrents, cd's in the magazines or whatever.
They make their money using other means - monthly subs gives users codes to unlock aspects of the game; new gadgets, armours or whatever, or maybe ad-sales. Come to that by giving them money you can turn the adverts off, or use higher textures...
A question for the panel - if a game was free to buy, what would you be willing to pay for?
PH since I might be willing to pay for her, though free would be better :-)
@ 1. It's not so much they are buggy, you'll find even some console games can be buggy, why you think XBL and the PS3 varaint exist? to help then patch thier games....in secret!
- yeah - big secreat the 'please update to the latest version of this game' - yup! deffo stealth - worthy of the CIA that one
@ 2. Gameplay in PC version doesn't suck, you'll probably find a majority of the time most titles are made for PC first then ported to consoles...i think the phase is "dumbing it down for the console 'tards.
- dumbing down for us? arrogant prick. i think you will find it is us console people funding the gaming industry - not you torrent geeks. i spend 9 hours a day staring at a screen and keyboard - the last thing i wanna do when i get home is sit infront of a pc. i would rather boot up the old ps3 and play on my 42" tv and 7.1 surround system... sat on my couch with a dooby. plus apart from strategy (zzzz) and FPS (got bored of them) consoles are far better for gaming on. im mainly into footy and 3d games like tomb raider - games like this suck on pcs
you seriously think that securrom wont stop a lot of the illegal versions? of course many people will get cracked versions but many are too stupid to even do that. i think it will stop a fair bit of piracy. and if people hadnt been taking the piss on torrent sites for years we wouldnt be in this situation would we?
>>The most pirated gam ever. Let's make sure GTA beat that. Until game maker understand that:
>>1. DRM is illegal period, not if or but. It is ILLEGAL PERIOD.
Is it? Why? Seem to be a great lack of court cases given its alleged illegality.
>>2. DRM have NEVER worked in any way to prevent piracy
I disagree, DRM has worked, but not a great extent. It stops casual copying by those who do not (yet) download, not the hardcore freetards, who wouldn't have bought it anyway.
>>3. DRM actual encourage piracy, no game is worth installing maleware on your computer.
>>4. If Rockstar want more money, sue the make Securom for making a totaly un-effective DRM that have been proven 100% useless every single time,
See point 2.
>>5 How much cheaper GTA wil be whitout all the illegal DRM infecting it?
I don't like DRM either BTW, and rarely if ever buy games
Yeah I said it. Legitimate use for cracks.
I have legally bought every game I own, but cracked most of them.
A few years back, I was bitching about having to put the disc in the machine each time I wanted to play a game, and a friend of mine suggested downloading a cracked version of the exe for the game, and using that.
I have cracked every legal copy of a game I've bought since. Not because I'm trying to run a ripped off version, but because I'm sick of putting the disc in all the time (No, I don't play online, so that's no issue for me.)
I think Steam was great like that, sure you have to be on the internet to play anything, but I didn't have to put the damn disc in all the time.
Besides, no matter what a company does, it'll get cracked/hacked/molested usually even before the street release date. I'm not saying it's pointless to have protection on the software, it still deters some people, but there isn't alot of point going all out on it.
If someone is determined to do something, they'll find a way.
Dex wrote: "My knowledge of SecuROM is little so i'm not sure to what extent it works but if all it does it makes sure you have the disc in the drive surely it can't be THAT resoruce hungry?"
Various DRMs have horrible track records on the PC.
The worst problem is that it is difficult to keep track of what exactly they do. One problem has been that DRMs often install filter drivers for the CD devices. In addition, many of them hinges on reading faulty blocks off the CD-ROM, which the OS then considers to be a possible problem, and your CD device might end up being shifted into PIO mode. Now, PIO mode causes its own set of problems with CD burners, and have been shown to cause hardware failure.
So no, you won't necessarily see a massive spike in CPU usage (although I have certainly seen systems 'freeze'), but you do face the joy of buying a new DVD-RW drive.
The conclusion is this: It is a gamble at best. The DRM developers do not want us to get access too many details of how their technology works, and we users do not want dodgy software running within our OS' kernels.
Add to this the total lack of benefits for the customers, and you should realise why DRM is not the way to go. DRM isn't the solution, it's the problem.
Another lost customer here - Rockstar, are you taking notice? I was going to buy this game, which seems to be the only good one recently, but not now, because of the DRM crap. I'll wait for the DRM to be cracked (but will buy the game too, by which time it will be cheaper), or possibly wait for it to be released in bargain bin format, without the DRM. Either way, Rockstar are losing revenue, on top of whatever they waste paying for SecuROM.
"The company said it's presently "working" with SecuROM just to post information on its support pages on how to remove the DRM completely."
Well, good luck to 'em! I spent over a month trying to get any information out of SecuROM that wasn't a blatant lie or at best misleading to cover their crap implementations. Their uninstaller doesn't!
SecuROM causes drives on my machine to vanish periodically.
Was going to buy it but again, it looks llike the best way to get your hands on this game is to rip it off... I guess it's in the spirit of the title itself.
>>>Better yet, pack a registration code in with the game which is used for the multiplayer portion and for patches and new content and incentivize people to purchase a legitimate copy.<<<
What, you mean use the carrot rather than the stick? a product with nice extras like hard to scan manuals (and let's face it, most people prefer a nice tactile manual they can read in the bog for tips and background to the game world), where, if your code has been stolen you simply post the back page of your manual to the games company and they oust out the privateer who's using it, where only legal owners of the game get a thriving community, fan made mods, patches, extra content etc etc etc?
Nah, too sensible mate, plus, with SecureROM, they (the games company), gets a stealth utility sending info from your computer back to them, giving them a growing picture of what you do on your computer and when, plus, as an added bonus, kills the second hand market dead.
[EA Profits reports for end of 2007: Gross profit for the last quarter was $378 million], not so good this year, Spore really hurt them, tho' whether it's because of DRM or the fact it was kind'a crap is unclear.
Windows, i 'heard' somewhere, it's the most pirated bit of software on the planet - [...based on the success of Windows Vista, Office 2007 and the Halo 3 game. First quarter revenues (2007) jumped by 27% to $13.76 billion]. So piracy didn't really hurt their bottom line.
Couldn't find Rockstars profits but this is quite interesting... [For one thing, its predecessor, 2004’s GTA: San Andreas, sold 21.5 million copies. With GTA IV sales already plummeting, the franchise’s latest installment from Take-Two Interactive will be lucky to move 12-14 million copies total. What’s more, it cost a record $100 million to develop. ] Which might explain their willingness to DRM the software and deter the 'casual' pirate for that all important first week of sales.
Quit moaning about DRM. It very rarely actually fucks anything up, its just a way to protect the developers intellectual property. How would you like it if you've spent several years working on a game and then like 10 people buy it and the rest just pirate it. Its not as if it even bothers you! Its not like with Spore where it limited the installs, its a case of just limiting it for the pirates. Granted it'l be cracked within a few weeks, its just an attempt to protect their work.
So will the Steam install of GTA IV also carry this software?
Given that recent Steam games (Bioshock/Fallout) have had max install limits placed on them, I would say that it's likely.
I'm glad I got GTA IV on the PS3 where it belongs.
Say it with me people - 3rd person games on console, 1st person games on PC. That's the way it would be in any decent society....
*moves mouse to defend freedom of expression*
True usually DRM works on your machine and doesn't create a problem. and sure I can understand why they put it on. However with the huge bad rep DRM and especially suckyrom has I only see this harming their business.
The problem I have with Securom is the way it infects your machine, it installs itself in ring0 and does everything to avoid detection. That is a program with full access to pretty much everything on the OS that I do not control. To make matters worse you can't get rid of it easily either. Even securoms own uninstaller leaves traces of the program in your registry.
In my opinion any DRM that does more than just check to see if you have a legit disk is just wrong.
Finally the cracking is usually a matter of days and sometimes hours instead of weeks.
Exactly what I was thinking. Johnny Redbeard or whatever "da kids" that pirate games are called these days, will be thinking "Well that sounds like a challenge to me!". Time and money wasted on security that will last less than 24 hours, of course the money will be recouped through the game price and the extra cost will be justified as an anti-piracy measure to safe guard you gaming experience.
I dropped out of the peeing contest that gaming had become many yonks ago. For the best gaming experience, all you need is a copy of M.E.S.S. and a stack of old 8bit game image files! All glory to Dizzy and Horace!
Could be worse - could be Starfarce...
Speaking of manuals used for authentication - I remember Elite on the Archie ooooooh gotta be more than 15 years ago now - before you could start the game it would ask you to find the manual, turn to page n, paragraph n, and type in the nth word... now _that_ was a ballache - especially when we misplaced the manual =\
Funny thing is - for all the verbal vitriol here - us techie, actually give a damn out our PC, know even the slightest thing about DRM types - are seriously in the minority - most people either don't know or don't care *shrugs* (Spore being possibly the only exception because they went a step too far in their draconian anti-piracy measures)
Most pirated games don't let you play online multiplayer because you don't have a valid unique key. It's this multiplayer mode that's the most fun and keeps you returning to a game.
So why not sell the game so cheap and without DRM or CD checks that most people come to the conclusion it is actually worth giving that little bit of money for the multiplayer experience rather than getting a pirated version. Extra revenues can then be earnt by in game advertising (like billboards you walk/drive past when playing game). Selling download versions of the game would mean no costs in physical media, packaging and distribution hence keeping some margin for the manufacturer despite the cheap retail price.
If games were only £10, I'd buy lots of them and if they weren't all that great, pah, it was only a tenner. But if you're talking £20 or more each, especially if they're a hassle with DRM and stuff, you really do think twice and in my case I usually decide to not bother. Surely a sale with a small margin (and happy customers) is better than no sale with no margin?
For crying out loud, just buy the Steam version!!
Unless you haven't got an internet connection, why the hell would you buy a boxed game if it was on Steam anyway? You'll only lose/scratch the disk, and have to fanny about putting the disk in every time you fire it up. Steam has been problem free (for me anyway) for over 4 years.
Everyone bitched about the DRM on BioShock, but the Steam version was clean - apart from the crappy framerate it ran perfectly.
The only disadvantage Steam has is that now the exchange rate has dropped to $1.50-£1.00 it's slighly more expensive than buying it from Play / Amazon - but steam won't run out of stock (as Play have)
You can even buy the steam version as a gift, so no excuses there.
My GTA IV will be unlocked and I'll be playing it at midnight tonight. Without DRM, and without a disk in the drive.
DRM is the spawn of the devil, no arguments, but don't bitch about it when there is another option.
I have actually gone out on release day to buy for the PC every single GTA game from the first version to San Andreas. I have been looking forward to the GTA4 PC version for ages now .......... and now I find out that there is no way I will be installing it on my PC. There is no way I will be putting up with knowingly installing DRM and hidden processes that may cause other software on my computer problems running.
GTA4 will be the first GTA that I will not be paying for
The couple of days' delay that SecuROM and fake seeds should introduce is vital; I'm guessing on recent track records (both theirs and the industry as a whole), Rockstar want the free publicity willingly donated by the media every time there's a first-day stock shortage of a major game or console, without the fallout of customers who can't find it in the shops thinking, "sod it, I'll just download the thing instead until it's in stock." ... only to later rationalise, "well I don't really need the box and the manual when I've already got the game, do I? And it's 25 quid saved if I don't buy it."
I purchased copies of GTA3, Vice City and San Andreas. I still have the boxes, install media and all. I was really looking forward to GTA4. I really was. :(
As a (potential) customer I now have the choice between a "pirated" version which MIGHT put rubbish on my system and a "legit" version which WILL put rubbish on my system. Thanks for nothing Rockstar.
Why should I "activate" it online if I already bought the frikkin' disc?
And Valve's Steam is not in any way "great" either, for the same reason. It appears better until they kill your account or until they disable a game or two (which their EULA permits them to do at their discretion).
In any case they are getting into your computer and telling you what you can and cannot do. Why would anyone accept that (other than because they like to bend over and be had from behind)?
If anyone wants to answer that question please don't use "they are protecting their IP" argument, because DRMs never ever had anything to do with protecting IP but solely with controlling access and post-sale use of the product. In any other business that would be illegal, but the IP lobbies have managed to enshrine their racket into laws.
I used to buy games without thinking - if I like what is said on the box, I'd buy it on the spot. Now I don't buy games any more, period.
It started with Starforce: Why should I voluntarily subject my PC to torture by some half-baked DRM system written by some delinquents in Russia? In the shop I don't know which game is using which DRM and it's too much hassle to research the question on the 'net first, then go an buy if it's safe. So I stopped buying on impulse.
Then they started to use that online activation - that's just another nail in the coffin - I stopped buying games altogether.
I used to be a good customer for game distributors, it never occurred to me to DL a cracked game when I could just pick it up in the shop - CD, box, manual and all - now they've lost me completely as a customer and I'd say - screw them, it's their problem, not mine.
"All versions of the game will use SecuROM for Product Activation. Downloadable versions of the game will have additional code if the vendor requires it, such as Valve's Steam program. "
Did you get that?
ALL versions will use SecuROM.
Steam versions will have ADDITIONAL code [possibly].
>>>maybe those rockstar douchebags should release a demo version so that people can see if the game runs smooth. there are lots of complains, that the game doesnt even run good on modern hardware. so yeah, stop wasting money on useless protection and release a demo.<<<
Except, the downloadable demo of Bioshock also had the SecureROM Software attached to it.
It took a while to install and set up the online account + updates but apart from that the "DRM" isnt making my pc turn into a death machine, as everyone seems to think it will.
My complaints is that its a poor console port. It hasnt been PC optimised very much, apart from the capacity to increase certain aspects of the games engine to show more detail at a distance which was limited by Rockstar for the console, but doing so make the game run extremely poorly.
Rockstar have made efforts to make it hard to crack, which is fair enough no worries there. What they should be ashamed of it not making this a true Pc version(where GTA began). Most the "PC exclusives" written on the back of the box are marketing crap.
To play this game as smoothly as the consle counterpart you need to set it to medium settings or it runs very poorly. Anti alaising is disabled like it is on consoles and turning the graphics up forces a lockdown on the overall settings you can choose. An example is if you select high textures you are then limited to the amount of view distance you can select. Limited, not reminded that it may slow your pc down.
I use Vista 64, an Intel Q6660 Cpu, 6g of ram and an GF8800GTX-768Mb, which runs many games nicely,ecept Crysis and now GTA 4.
Forums are filed with bug complaints and fps issues, so if you have a console to play it on buy that version rather than buying it on PC in hope its a better version.At the moment the Pc version offers no major benefits over the console edition.
Did IGN and Gamespot mention all these issues?
Well i dont have any console and despite the crap fps performance and the odd resource restrictions, i still love the game.
Any one for Co-Op mode? :)
Title: Grand Theft Auto IV
Genre: Action, Adventure
Developer: Rockstar North Rockstar Toronto
Publisher: Rockstar Games
Release Date: Dec 2, 2008
Languages: English, French, Italian, German, Spanish
3rd-party DRM: SecuROM™
Unlimited machine activations
It does appear that the steam version carries SecuROM too
Online authenticiation with this stupid Securom 7 is preventing people who don't have internet access from playing games.
My sister recently bought Spore and got it home. She was so annoyed when she installed it as she lives in a flat and doesn't want to pay an ISP £25 a month 'cos she'd rather go the library to use the internet than subscribe.
The only problem is you can't just take your PC down to the library and plug it in to their network just to activate Spore, so for her to play the game EA were trying to force her to sign a 12-month contract to a broadband service which she'd very rarely use, except to just activate one stupid game!
I told her to see if there was a way to activate offline (like Microsoft do with Vista and XP - and these are worth between £80-£200, unlike this stupid little game that's only worth £40). And the idiots at EA have made no way to allow you to activate the game offline.
So they have just alienated loads of people who do not have and do not want or can't afford the internet and ripped them off by £40. She did notice on the bottom of the Spore box in very small writing it does state "Internet connection required for activation". Well EA and Rockstar if you're going to do that with future games you might want to make that sign a little LARGER like maybe on the front of the box in big letters (like you get when you buy an expansion pack for something where it says on the top "Requires original game to run"), not hide it on the back of the box, in 5pt writing so no-one can see it.
She did end up activating the game by bringing the PC to my house, but what if she hadn't known somebody with an internet connection, or didn't have someone who would be willing for her to come down and lend it to activate the game (or even had the technologic knowledge to do this. She'd have wasted £40 on a game she couldn't play. Securirom should think more carefully about people who don't have the internet and allow them to phone a number up to activate it.
Bollocks to DRM cripled PC games.
I'm going to buy an xbox 360 or wii, get the fucker chipped and just play pirated games on it (just as availiable as pirate PC games anyway)
So screw em...Software houses will have none of my money, I'm sick to death of being treated like a criminal when buying PC games so I might as well start acting like one.
Obviously you haven't noticed but Steam games are usually about £15 more expensive than in the shops, Left4Dead is a fine example. I thought the idea of steam was to cut out the middle men.
The truth is the whole gaming industry is rapidly gearing towards saps, sorry, I mean customers who will think they are getting a good deal when they are allowed free download insurance and if they upgrade to the platinum service they are allowed unlimited installs on their own PC (subject to fair use policy).
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